Thursday, 21 April 2016

Assignment brief

Assignment brief
Qualification 
Level 3 Extended Diploma in Creative Media Production – Games Design
Unit number and title
Unit 74 - Computer Game Story Development.
Assessor name
Jordan Eastwood
Date issued
04/04/2016
Hand in deadline
22/04/2016

Assignment title
JE1 – Elements of Storytelling
Purpose of this assignment is to:

·         LO1: Understand the elements of storytelling for games.

Scenario

Jump games have approached you and have asked you to create a informational guide on storytelling for Video Games, within this they have asked for thorough informative information showcasing some of these practices and elements used when creating an imaginative and creative product.
Task 1 – Forms of Storytelling

Profile and use an example on how each of these forms has helped create a video game story:

Text
Theatre
Film
Television

You are aiming to comprehensively explain forms of storytelling in the games industry with reference to elucidated examples for each of the media forms. You should be using subject terminology consistently and correctly.

The title of this work should be titled Task 1 – Forms of Storytelling



This provides evidence for P1, M1, D1
Task 2 – Storytelling within Genre’s

Profile and use an example of how each genre uses storytelling and how it accommodates it’s gameplay type:

First Person Shooter (FPS)
Third Person Shooter (TPS)
Roleplaying Game (RPG)
Fighting
Sport
Strategy
Simulation

You are aiming to comprehensively explain and profile each genre and how it uses storytelling to accommodate with its gameplay type; You should be using subject terminology consistently and correctly.

The title of this work should be titled Task 2 – Storytelling within Genre’s

This provides evidence for P1, M1, D1
Task 3 – Representation.

Produce an account of stereotypes, charactisations and genders within video game story’s and use examples of how these help within storytelling, you will have to use some video games as a support for your theories and explanations

You are aiming to comprehensively explain representations within video game storys along with video game analysis for elucidated examples. You should be using subject terminology consistently and correctly.

The title of this work should be titled Task 3 – Representation

                                                                                           This provides evidence for P1, M1, D1
Task 4 – Emotion.

Create an A4 information document created illustrator and Photoshop showcasing each of the following emotions and what characters have used them within a video game story and how that helped the story within the video game:

Happiness
Vengeance
Fear
Anger
Perseverance
Heroism
Valour
Hope
Competitiveness

This should be a visual document like a comic book page or a magazine page.

You are aiming to comprehensively explain emotions within video games and how the affect the story’s with reference to elucidated examples. You should be using subject terminology consistently and correctly.

The title of this work should be titled Task 4 – Emotion.

                                                                                           This provides evidence for P1, M1, D1
Task 5 – Interactive Story and Writing strategies

Explain and use elucidated examples on how interactive story elements are used to help get the player invested and involved within the game’s story, this should also include what writing strategies they would of used to create this, do this for the following areas:

Cinematics (Trailer)
Cut scene
Triggered Event
Player Control (How player control has helped story telling)
Character Customisation


You are aiming to comprehensively how Interactive story elements are used with writing strategies to help explain and develop a video games story relationship with a player using elucidated examples. You should be using subject terminology consistently and correctly.

The title of this work should be titled Task 5 – Interactive Story and Writing Strategies.

This Provides evidence for: P1, M1, D1
Evidence checklist
Task 1 – Blog post showing a visual report on forms of storytelling within media.
[ ]
Task 2 – Blog post showing a profiles and examples of the genre and how they use storytelling through their gameplay types.
[ ]
Task 3 – Blog post showing on stereotypes and how they push storytelling within video games.
[ ]
Task 4 – Blog post showcasing the emotions and how they evolve the players connection.
[ ]
Task 5 – Blog post showing how interactive elements within video games help players get more invested and how their writing strategies have helped them plan this.
[ ]
Sources of information

Reference on Moodle.